//
//  FireBallEnemy.h
//  iFly
//
//  Created by User-23 on 12/13/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import "EnemyNode.h"

@interface FireBallEnemy : EnemyNode

+(instancetype)fireBallWithPosition:(CGPoint)position andHealth:(NSInteger)health andIsCharged:(BOOL)charged;

@end
